Features
A faithful port of a deep idle RPG, plus a live online layer and quality-of-life the original never had. Here is the full tour.
Solo / idle core
Exact source formulas, verified by 174 engine-parity checks. Every one of these works with no connection.
96 enemies, elite / super / ancient / spectral / gilded spawn variants, enemy hoards (packs), deaths with a 12s respawn, and a fading newbie grace from levels 1 to 5.
A base 4h cap, raised by the Camp Lantern gem upgrade (+2h per level, up to 24h), with time-weighted event multipliers.
Viability hints (win rate, kills per minute), boss cadence bars and echo counts so you always know where to fight.
STR / VIT / AGI / WIS / LCK with six classes and per-class scaling weights, formulas v2, and soft caps.
Six rarities, eight slots, bonus affixes, auto-salvage, and crafted gear that rolls hotter than drops.
Seven themed three-piece sets, one per zone boss, each with 2pc and 3pc bonuses (soulbound).
Six rune materials, sockets by rarity, 7 runewords, transmog, temper to +5, and salvage to Rune Dust.
Mining, woodcutting and fishing across 25 nodes with rare drops and a key-gated tier 6, plus a rare 7-piece gathering set with an auto-equip preset.
Nine recipes, bulk craft, a slot picker for gear recipes, and an auto-crafter with a gold reserve.
Pet and Armory banners with real pity (Epic at 20, Legendary at 90), an animated summon reveal, and 51 companions that level from duplicates to 25.
44 abilities across 6 schools, with 8 slots unlocking by level (1 / 10 / 20 / 30 / 45 / 60 / 75 / 90) and hunt VFX.
Soul gems, six soul upgrades and Quick Start, plus a 17-node Constellations talent web spent with stardust earned on rebirth.
42 achievements, 36 titles and 17 challenges with live progress bars and claimable rotating dailies and weeklies.
A clickable discovery album with art and detail cards, and 28 lore pages across 4 chapters with chapter rewards.
Hearth Blessing streaks, daily meals, rumors, a bounty board, Grix's dice, pit fights and the Undercroft delve.
Rest to bank Dream Threads, then weave Omens, timed idle buffs.
Four wall-clock events (blood moon, harvest, rift, astral) granting Festival Favor, spent in an event shop.
Your killers rise as a deterministic dark clone that ambushes and ranks up. Fallen rivals leave echoes you can avenge.
A 6x4 plot, 25 furniture pieces in 2.5D depth art, tiered storage / pantry / armory chests, a firm bag cap, and maid plus butler staff.
Hands-on Boss Duels (tap abilities, dodge telegraphed windups for bonus loot) and an endless Trial Rift gauntlet with weekly affixes. A loss just keeps your idle reward.
Deploy up to 3 pets on timed branching routes that resolve while you are away. Match pet traits to each stage for better odds, richer loot and pet skins.
A weekly free and premium Pass filled by all play, a daily login streak with a forgiving floor, and the Cosmetic Atelier: frames, name colors, titles, backgrounds and pet skins. Identity only, never power.
Online (live backend, with offline fallback)
A live FastAPI backend powers genuine player-to-player systems. With it unreachable, every screen falls back to a persistent cast of simulated rivals.
Real players ranked by power, level or rebirth.
Cross-player consignment listings, item escrowed at list time, a 5% fee and atomic single-sale.
Real co-op parties by invite code, shared on the Hunt screen.
Four shared banners with pooled points, 8 upgrades, 8 research projects, and sub-clans.
A server-wide co-op world raid: one shared HP pool, per-player damage, tiered spoils.
A weekly community goal that all players contribute toward together.
Publish your home, browse others, and thumbs-up your favorites (one like per voter).
A unique @handle, a synced head-bust portrait with equipped frame and name color, your title on every row, optional Discord avatar and Rich Presence.
A bell that merges server and local events, plus a weekly Trial Rift depth leaderboard.
Quality of life
One-click Equip Best with a power-delta preview, bulk sell below rarity, bulk salvage, Open ALL chests, Pull ALL summons and craft max.
Search, sort and filter, tooltips with stat compare vs equipped, inline socket / runeword / transmog, and a per-item More menu with confirmations on rare+ gear.
Affordability-gated buy buttons that tell you why ("Need 9 Summon Tickets (have 2)"), reward chips, collection bars and per-stat power-delta previews.
Number-key screen jumps, F5 quicksave, Esc closes dialogs, Tab and Enter on focusable cards, click-outside to dismiss, and auto-pausing toasts.
Balanced, Damage, Tank and Fortune presets, claimable-badge dots on the sidebar, and cross-links between hub screens.
Audio, display, motion, number format and confirmation settings, configurable autosave, save export, and an Offline Mode toggle.