SWINC Mods Back to Thromblo Creates

Software Inc, retooled for today

Build the company you wish you could run.

Four mods for Software Inc. ModernInc is a content expansion, ModernInc+ is its configurable code companion, Tool Quality Inc gives the tools your teams depend on a quality that actually matters, and GDMCT is a standalone compatibility layer that keeps your whole data-mod list working together. Take one, or take the whole pack.

ModernInc, played on ConflictNerd "Starting a New Software Company in Software Inc. (with Mods!)" Watch the showcase on YouTube.
ModernInc mod artwork
1,000+ ModernInc downloads

Four mods, one modern toolkit

A richer catalog, a clearer cockpit, tools that matter, and a truce

Install the data mod for the expanded world of products, add the code companion when you want deeper oversight and guardrails, switch on Tool Quality Inc so the tools your teams work with have consequences you can see, and run GDMCT underneath everything so your mods stop arguing with each other.

ModernInc data mod

Bring the modern software era to life

ModernInc moves Software Inc from the 1980s to today with connected product families and a catalog that keeps unfolding as your company grows. It is the mod ConflictNerd builds a company on in the showcase video.

  • 66 era-gated retail software types and 6 contract-work types
  • 12 add-on families plus manufacturable hardware
  • 43 rival company archetypes, 18 personalities and 84 name generators
  • Eight vanilla software types deepened with modern options
  • Toolchains, in-house development and complete option tooltips
66retail types
43rival archetypes
84name generators

Steam Workshop

ModernInc+ code companion

Run the operation with better information

ModernInc+ adds a redesigned command center and bounded systems that help you decide what to ship, who to work with and where the pressure is building. It is a code mod, so unlike a data mod it can join a save you are already playing.

  • Web Properties and Ad Sales turns online products you already own into ad-supported sites, with real rival advertisers and CPM offers you can negotiate
  • Server groups and bandwidth that actually bill, plus make-goods when a site underdelivers
  • Release Operations for launch health, aging products and support debt
  • Client Relationship Ledger for a bounded history of completed contracts
  • Hardware Operations for safety stock, component pressure and bottlenecks
  • Framework Commons, Player Publisher and Labor Compact policies
  • Software Guide, Required Tools, Team Readiness, research, goals and milestones pages
  • Cash-bought pre-launch and always-on marketing, founder points, contract curation, rival quality and seasonal music, each independently configurable
  • Automatic bridges for Software Revamp+, Software Improved & Depth Gaming, Game Evolution and Babylonian, plus handoffs to BetterContracts, Auto Contract and Madhouse Overhaul
  • Seven-step Quick Start guide that stays inside the dashboard

Steam Workshop

Tool Quality Inc code mod

Make the tools your teams use matter

Every project asks you to pick the tools it depends on: a 2D editor, developer tools, a database, an audio tool. Right now the game charges the licence fee and forgets about it, so a brilliant editor and an ancient buggy one do the same work at the same speed. Tool Quality Inc gives that choice consequences, and shows you what they are before you commit.

  • A real Tool quality column in the picker the game already opens, sortable, filterable and hideable like any other
  • A report page grading every project's tools in the game's own words: Horrible through Outstanding
  • Plain sentences under each grade. Reviews are poor. It has 43 unfixed bugs. It is over 12 years old.
  • Mood, development speed, bug counts and the quality ceiling all shift with the tool, and your staff say so out loud
  • Off, Gentle, Normal or Strong overall, with every mechanic switchable on its own
  • Safe to add mid-save, and turning it off clears everything it added to your staff

Steam Workshop

GDMCT, standalone

Make every data mod you own get along

Global Data Compatibility is a separate mod, not part of ModernInc. It targets no mod in particular and ships no content of its own. Install enough data mods and one eventually refuses to switch on, with a dialog that names neither the clash nor the fix. GDMCT sits underneath them all and reconciles them.

  • Merges duplicate software types instead of erasing the earlier one, which is what most false "Mod A requires Mod B" errors really are
  • Keeps every possible next click valid, so load order stops mattering
  • Arbitrates specialization, platform and removal clashes between mods
  • Reports exactly what changed, and the game's real error when it cannot fix something
  • Load order editor with an auto-sorter, plus one-click enable-everything-compatible
  • Never writes to disk. Every change is made in memory and checked against the exact catalog the game is about to build

Steam Workshop Nexus Mods

Set up in a few minutes

Start a fresh company, then make it yours

Subscribe to ModernInc

Enable the data package in the Software Inc Mods menu so the merged catalog can build cleanly.

Turn on the code mods you want

ModernInc+ and Tool Quality Inc both live under Options, Mods, Code mods, and both are configurable from there. ModernInc+ has a master checkbox per system, mirrored on the dashboard's Settings page. Tool Quality Inc has an overall strength of Off, Gentle, Normal or Strong, so start it on Gentle if you would rather ease in.

Add GDMCT if you run other mods

Enable it under Options, Mods, Code mods and say yes when the game asks to compile it. Its report lives at Options, Mods, Global Data Compatibility.

Start a new company for the data mods

Software Inc builds the software list when a company is created, so any data mod needs a fresh company and GDMCT does its pass on the mod selection screen. ModernInc+ and Tool Quality Inc are code mods and need none of this: add either to a save you are already playing.

Designed for control

Useful depth without hidden surprises

The code mods are configurable by design. They work with Software Inc's public APIs, keep local analysis local, and leave the game's normal costs and ownership rules in charge.

  • Read-only scouting comes before every Player Publisher deal. Signing needs an explicit second confirmation.
  • Ad sales never sign an offer for you. Nothing becomes a site on its own, offers wait for you to accept them, and only the multiplayer host can negotiate or end a campaign.
  • Ad income, serving costs, make-goods and media buys are ordinary taxed transactions in the normal finance screens.
  • Hardware planning never creates free stock or skips manufacturing costs.
  • Tool Quality Inc writes to no other mod's files, says in plain words what each setting changes, and clears every opinion it gave your staff the moment you switch it off.
  • Save-backed records are bounded, versioned and reversible where appropriate.
  • Host-authoritative policies use Software Inc's normal behavior and synchronization.
  • Compatibility checks preserve valid external content and roll back an attempted repair if validation fails.
  • GDMCT edits no mod files. It bridges and reorders, merging rather than overwriting, so nothing another mod added is lost.
  • GDMCT will not change a save already in progress, and it cannot invent content no installed mod provides. It says so plainly instead of guessing.
  • No custom networking is used.

Ready when you are

Give your next company a bigger horizon.

ModernInc is the content foundation. ModernInc+ is the command center. Tool Quality Inc is the consequence. GDMCT is the peacekeeper for everything else in your mod list. Use any one on its own, or subscribe to the whole pack in one click.